The Books Are Due Back In Four Weeks. The Painting, Next Year

Back in February I wrote about how the Akron Art Museum and Akron-Summit County Public Library were teaming up to lend art to local residents. At the time, the only other similar program I was aware of was at Oberlin College. At the time, someone wrote and said their local libraries had been doing that for a long time as well.

Sure enough, a piece appeared on Hyperallergic about 10 days ago listing or linking to visual art lending programs at the Museum of Contemporary Art Denver,  Braddock Carnegie Library,  Minneapolis Art Lending Library , Massachusetts Institute of Technology, Williams College, Kenyon College, University of Minnesota, Harvard, University of Chicago, University of California, Berkley.

I am sure there are quite a few more.

Many of those listed have been lending art for decades. The University of Minnesota appears to be the oldest having started in 1934.

The Museum of Contemporary Art Denver initiated their program, which started with commissioning 25 pieces by 20 artists, with the intent of showing Denver residents the importance of artists by allowing them to take the works home.

Some of the older programs have started to investigate the impact and motivation for borrowing the art.

MIT’s Student Loan Art Collection has existed since 1969, and in a recent lending session, 975 people entered a lottery for 600 artworks. Demand also exceeded supply when the University of Chicago revived its lending library after a 30-year hiatus.

[…]

This year, both MIT and the University of Chicago created surveys that aimed to determine whether students who borrowed art also became patrons of cultural events and spaces. (The results aren’t in yet.) Of the MCA in Denver, Lerner said that some borrowers may have a previous interest in particular artists, but he expects others to start “following” the artists whose work they borrow. At the MCA’s library launch event, 21 out of 28 borrowers told me that they didn’t know any of the participating artists. Several lottery entrants said they were participating because they wanted to hang original art in their home for free.

When the University of Chicago set about reviving their program, they assembled “a student-staffed Collections and Acquisition committee” to help make the collection more inclusive and diverse.

I am going to try to keep my eyes open for any news about the results of MIT and University of Chicago’s study. The fact that demand exceeds supply at nearly every one of these programs and the institutions need to run lotteries indicates there is definitely an interest.

Whether this interest overcomes a perceptual/time/physical barriers to visiting a museum/gallery will be of interest to me. People may fully embrace the opportunity to enjoy an art work in their home, but still consider museums a place other people go.

Do You Fear Innovation Will Threaten Your Effectiveness Metrics?

Over the last few years, I have frequently written about the problem with using metrics as a measure of value and performance.  As long as we continue to be told that use of quantitative measures are important, I am gonna keep pushing back and reminding you it ain’t the be all and end all of evaluation.

Carter Gillies is actually more adamant and eloquent on this topic than I am so when I saw a piece on Aeon that started out sounding almost verbatim like Carter, I did a double take to check who the author was.

The author, Jerry Z. Muller, points out that performance metrics often incentive a gaming of the system in a manner which often runs counter to the purpose of the organization.

Or take the case of surgeons. When the metrics of success and failure are made public – affecting their reputation and income – some surgeons will improve their metric scores by refusing to operate on patients with more complex problems, whose surgical outcomes are more likely to be negative. Who suffers? The patients who don’t get operated upon.

One of the other issues is all too familiar to non-profit organizations come grant report time:

To the debit side of the ledger must also be added the transactional costs of metrics: the expenditure of employee time by those tasked with compiling and processing the metrics in the first place – not to mention the time required to actually read them. As the heterodox management consultants Yves Morieux and Peter Tollman note in Six Simple Rules (2014), employees end up working longer and harder at activities that add little to the real productiveness of their organisation, while sapping their enthusiasm.

Non-profit organizations are well acquainted with implications of metrics. Organizations are often restricted to what government entities, foundations and donors are willing to fund. It can be difficult to innovate or address needs if your funding source has different priorities or restricts how funding can be used.  I have discussed before that there can be a tendency to report that everything you did met or exceeded the plans laid out in your grant proposal.  The fear of losing funding for not being successful enough disincentivizes being honest about challenges the organization faced.

While there have been plenty of embezzlement scandals at non-profits to leave funders concerned about whether their money is being used responsibly, metrics provide faulty assurances because they are so easily falsified.

So what should be used instead of performance metrics? Well, Muller really doesn’t say.  Doing a good job and having good outcomes might be a start. You’ll want to examine numbers to assist in the process of reducing needless waste. But trying to squeeze an extra percentage out so you can improve your efficiency score over last year when you squeezed an extra percentage over the previous year is not constructive.

Ultimately, the truth is that evaluation is hard. Even if we were to urge funders to invest more time in investigating outcomes directly rather than relying on numbers, the tendency to have positive associations for feel good stories will benefit some organizations over those that do unsexy, but impactful work. Then we will be back to rallying removing the emotional element by employing cold, hard numbers for evaluation.

The Road To Creative Enlightenment Is Paved With Cardboard

I have written before about the visual arts fair I started about two years ago to provide an opportunity for students and artists in the community to sell their work and get experiencing talking about it with people who don’t share their vocabulary.

Two weeks ago we had the fifth iteration of the event and we think it was easily the best one we have had thus far. We have experimented with the time and date a little bit. It appears that Spring is more popular than Fall in terms of artists having the time and material to participate.

We had so many applicants, that we decided to expand into a new area of the building. Previously, we had been concerns that if one or two people were placed into the overflow area that was slightly apart from the main area, they would feel slighted. Having reached a certain critical mass, we had the numbers to better populate that area. Additionally, a recent re-lamping project provided much better illumination.

A year ago we started placing art works in area businesses prior to the art fair event. We posting pictures daily on social media so people could find the artworks and at the very least generate good will for the business.  This year we saw an increase in participation by both artists and businesses. In one case, I ended up placing a work in a business on the other side of the county 45 minutes away.

Based on this alone, I would feel like we were making progress toward a goal of helping people recognize their capacity to be creative in line with the effort to build public will for arts and culture with which I am involved.

However…once again I partnered with my frequent collaborators, The Creative Cult who designed a “creative journey” visitors to the arts fair could embark upon. The journey took people along the fringes of the art fair and across three floors of the building in an attempt to find the guru who would provide the answer to creativity.

Here is a map of the odyssey

Participants were placed in the role of subjects of a tyrant who suppressed creativity. In order to escape, each party had to construct an item from a pile of supplies that would help them escape the walls of their prison. People made everything from drills to ray guns to bombs.

The next station was a field of strange flowers. When people touched the flower, they were overcome with the image of a monster. They had to draw the monster which was preventing them from being creative that day (which could be anything from lack of confidence to obligations) and a weapon with which they would slay the monster.

Next they ascended to a chasm guarded by a troll who asked riddles. The bridge was made of broken planks–but the only safe path was to step in the empty spaces rather than on the actual planks.

On the other side, they met “Steve” a guy playing video games and surrounded by half finished drawings. He never completes anything due to lack of confidence and commitment. There is always a last touch that needs to be added. There is a puzzle that needs to be solved to open the door at the top of the next level where they meet the guru face to face.

As to what the guru tells our intrepid questors, well that is for them to know.

Among the benefits I saw in this whole endeavor was that attendees were offered an alternative hands on creative activity in which they could participate at the visual art fair. If you were feeling uncertain about how to react to what you saw on display on the artists’ tables or how to interact with the creators, you could always run over and check out the crazy guys leading people around the building.

Days later when I had a little follow up conversation with one of the Creative Cult members, he remarked on how freeing the act of roleplaying was. A particularly shy member of their collaborative had fearless jumped in with both feet because he equated the whole activity as playing a Dungeons and Dragons character rather than himself leading a group of strangers.

As someone in the performing arts, this benefit of roleplay has long been apparent to me, but for people who identify themselves primary as visual artists, this was something of a revelation for them.

As they got excited about the prospect of adding roleplay to their toolbox, I started to consider how the resurgent popularity of games like Dungeons and Dragons might be employed to the benefit of arts and culture organizations.

The Creative Cult guys made a recap video of the experience that can be viewed on Facebook. I am having some problems getting it to embed successfully.

VICTORIOUS RECAPPP (VRAD 5

Discover the secret of creativity.Vern Riffe After Dark 5….VICTORIOUS FULL RECAP!!!!

Posted by Creative Cult Lives – cmar on Friday, April 20, 2018

 

There is a conspiracy to keep your creativity in a box Photo credit: Carla Bentley

Art Museum, The Game

Intriguing video came across the old social media feed today in the form of a review calling the visual art oriented MMO Occupy White Walls as “The Weirdest MMO I Have Every Played.” The game is in alpha testing, but according to the reviewer, Fevir, that doesn’t detract from the experience.

Part of the motivation behind the game, according to Yarden Yaroshevski Founder and CEO of StikiPixels which is creating the game, is to provide a place to display the large segment of museums’ collections that are kept in storage and rarely seen.

The game allows you to create your own art gallery or museum and display different works in it. Other players can come by and browse. The game will also send non-player characters (NPCs) to visit and potentially pay admission fees. The in game currency can be used to expand and further customize your space–including “purchasing” art to display.

The game’s Artificial Intelligence (AI) learns what type of art you like as you browse, like or buy. My first thought, given the social media climate, is that this information could be sold to businesses who would then start soliciting you to buy art in real life. Not something I would be too keen on.

However, since people can upload their own images, the AI will serve the valuable function of keeping you from being inundated with pornographic images and memes. The company doesn’t want to be in the position of declaring what is and is not art. Ultimately, they may end up needing to limit or ban some content. If you are concerned about being subjected to dick-pix it would probably be prudent to wait until later stages of game development when the AI algorithm has learned to effectively filter them out.

Currency generated from player and NPC traffic appears to be the only competitive element to the game right now. For the most part, the game is largely focused on providing a platform to present, learn and discuss a wider range of visual art works.

I think it would be great if there was a way to pilot promotional efforts and test responses virtually. If the Artificial Intelligence (AI) was sophisticated enough to cross reference human player responses to different programmatic and promotional efforts and then direct appropriate NPC efforts to create a feedback loop to attract the notice of more players, that might be helpful.

In the context of problems with social media AI algorithms being effective at filtering undesirable activity, I would be concerned that the AI could be easily gamed to garner the most response for the least amount of effort. On the other hand, a my suspicion is lot of social media algorithms are purposefully permissive so as to retain the largest number of users. This game wouldn’t necessarily need to make things so flexible.

Fevir describes himself as “art indifferent” based on his experience with physical museums, but said after a few hours with the game AI, he started to see stuff that appealed to him. Once that happened, he began to delve into the notes about the artist, media and historic period in which the work was made.

He seems to feel that the ability for people to curate exhibits focused on particular artists, mount temporary exhibits and have conversations about brush technique took this beyond the experience of websites like Art Station, Deviant Art and the Museum of Modern Art’s online collection.

While it admittedly may have niche appeal, the basic concept and direction combined with opportunities for virtual reality viewing have some potential. There might be opportunities to mount exhibitions virtual exhibits that parallel real life exhibits. Being able to view and learn about something privately may provide people with the confidence to visit in real life. If people understand that the virtual experience doesn’t compare with really standing before a work, it may drive more visits to museums.

The downside, of course, is that if people feel like a virtual facsimile is acceptable, there may be fewer objections to works being deaccessioned and sold to private entities.

But as with so many pieces of technology, there is always potential for explosive usage in a manner the creators didn’t anticipate. It may be worth keeping an eye on this game or similar software that may emerge.

Respect The Authority of The Resource

Hat tip to Nina Simon for calling attention to a post about how the Barnes Foundation is working toward changing their user experience. Even though the Barnes Foundation art collection was moved from a residential area to Philadelphia, efforts were made to replicate the close quarters environment of the original house. This complicates matters because it is easier for more people to access a place whose interior space hasn’t increased.

(There have been decades long conflicts related to Albert Barnes’  detailed instructions about the way the collection is displayed which informed the design of the new space.)

Shelley Bernstein, Deputy Director of Audience Engagement and Chief Experience Officer for the Barnes Foundation wrote about the poor impression people received before they even entered the door.

We had a no photo, no sketching, no bags, no coats, and “stay behind the line” policies. All of these things were well intentioned and all were in place in the name of collection safety — a very important thing — but, still, it was a lot of “no” to those we were trying to welcome. And we were trying to tell visitors about all these “nos” before they would enter the collection.

[…]

You can see this surface in online reviews, “… had to be told the exact etiquette before entering which makes it feel like they treat their visitors as if none of them has ever set foot in any other major museums/collections before(???)”

Bernstein set about trying to change how all these rules were communicated as well as exploring which policies could be changed. While she originally intended to scrap the no-photography policy, she realized with half the rooms only having 100 square feet that people could occupy, allowing free rein on photograph wasn’t going to work. So they piloted different policies over the course of a year to see which worked best in their environment.

Perhaps most importantly, they created staff training materials for interacting with visitors based on a process known as Authority of the Resource (ART), that the National Park Service uses in their training. This approach makes citing the rules the last step rather than the first. Even better, Bernstein has shared those materials, which includes signage and the National Park Service discussion of the approach, for others to reference.

Authority of the Resource (ART) shifts the focus away from the concept of enforcement power and toward the requirements to preserve the resource. There are obviously going to be people who don’t give a damn and want to do what they desire, but it does shift the initial interaction away from “because I said so and I am the authority figure.”

From the Park Service’s article.

“…the visitor ends up thinking about laws, regulations, badges and the ranger’s presence rather than focusing on the natural authority inherent in the requirements of a healthy ecosystem.

[…]

“…the AR technique goes one step further and asks the ranger/manager to subtly de-emphasize the regulation and transfer part of the expectation back to the visitor by interpreting nature’s requirement.”

Here the the Barnes Foundation training pamphlet. Clicking on either image will take you Bernstein’s Dropbox copy of the document.

Have You Hugged Your Grant Panelist?

Short post today because I just returned home after serving on a grant review panel for the state arts council.

The deputy director of the council was reminiscing about the days in the not so distant past when the review process for the main grant program took three days. Even though the panelists reviewed the applications in advance, they would spend time reviewing VHS tapes, etc as a group and discussing final thoughts on the grants across those three days.

Now it is possible to review and pre-score the grants online and likewise review videos, recordings, webpages, etc online and in advance as well. The stacks of applications for each grant program are distributed between different groups so that no group of reviewers has to spend more than a day at the arts council offices deciding on final scoring.

However….

It is still a big job to serve on the panels and potential reviewers are busy.

A month ago a colleague told me she had been asked to serve on a panel for another program, but felt some trepidation about having enough time amidst all her other commitments to review the 45 proposals that had been assigned to her group.

There was a member of my panel today whose background and expertise I felt was much needed because it aligned with the non-arts field components found in five of the grant proposals. She also expressed reservations about serving again due to the time commitment required to preview the 45 proposals.

I should note the actual time we spent reviewing the grants today was about 6 hours. That is about an appropriate number of proposals to assign a group to review for a day. But it was also only possible thanks to 25-30 hours of preparation.

The moral of my little story here is to encourage everyone to volunteer to serve on your state arts council (or NEA) grant panels when asked.

Failing that, give your panel participants a hug in thanks.

Heck, definitely give your arts council staff a hug. They vet many multiples of proposals for basic qualifications and prepare them for the grant panels. Not to mention organizing and providing orientations to the panelists in the first place.

Are They Taking A Picture Of Your Powerpoint Because They Like It Or Because They Can’t Read It?

In his reflections on attending the 2018 Nonprofit Technology Conference, Drew McManus noted how many presenters at the conference packed too much text on to Powerpoint slides. He observes the text was so dense and the font size so small on some slides he had to take a picture with his phone so he could magnify it to legibility.

I immediately knew I needed to pull out a post Seth Godin made earlier this month on that very subject. In discussing how to most effectively use a Powerpoint presentation, rule one was not to read the slide content aloud and rule four was to see rule one.

Additionally, he wrote:

2. But even better, remember that slides are free. You can have as many as you like. That means that instead of three bullet points (with two sentences each) on a slide, you can make 6 slides. Or more. The energy you create by advancing from slide to slide will seduce most of the people in your audience to read along to keep up. Slides that people read are worth five times more than slides that you read to them.

3. Better still, don’t use words. Or, at the most, one or two keywords, in huge type. The rest of the slide is a picture, which I’m told is worth 1,000 words. That way, the image burns itself into one part of the brain while your narrative is received by the other part. The keyword gives you an anchor, and now you’re hitting in three places, not just one.

5. Many organizations use decks as a fancy sort of memo, a leave-behind that provides proof that you actually said what you said. “Can you send me the deck?” A smart presenter will have two decks. One deck has plenty of text, but then those pages are hidden when the presentation is performed live.

I think people in the arts can really appreciate these points because they understand the value of pacing and using images to convey your message. There may be some reticence to do so for fear of breaking some rules of business decorum. Godin is basically giving people permission to flex those skills.

Just remember that too much flash and spectacle can detract and distract from your core message.

I love rule five. I had never considered having an enhanced version of a slide deck that you could send to those who requested it until I read this post. If you read my post last Wednesday, you know this is exactly what Drew did when he made the version of the presentation Ceci and he delivered available with all the background notes.

I was a little tickled to see that Godin’s post in early April about paring down the content of Powerpoint presentations was itself a pared down version of a post he made 11 years ago. That post in turn, was pulled from an ebook he wrote four years earlier. A little practicing what one preaches!

That is also the secret to delivering good presentations–practice and revisions. Practice and revise multiple times before the first presentation and then continue to do so every time you revisit the content.

As with so many things, there is a tendency to believe an effective speaker possesses an inborn talent and genius for a turn of phrase. One of the benefits of having so much video and audio content available online is that when you watch or listen to a favorite speaker, you have many opportunities to note how they continue to weave familiar content in and out of their addresses and evaluate how they are improving over time (or getting a little stale).

Yes! Long Awaited Good, Bad and Ugly of Tech RFPs (Far More Interesting Than It Sounds)

For over a year now I have been excited about the session on writing Requests for Proposals (RFP) Drew McManus and Ceci Dadisman are presenting today at the NonProfit Technology conference so I figure I am pretty much obligated to write a post about it.

(Also I begged Drew to put up a mini-site with the presentation)

I should note, I am not attending the conference. I am just responding to the mini-site Drew has put up with the session content.

Wait! Before you ask yourself why you have read five sentences into a post about something as boring as a request for proposal and haven’t clicked away yet, let me assure you this is valuable info.

The more non-profit organizations depend on websites, social media, email, CRM software, ticketing systems, etc to cultivate relationships with their constituencies, the more it is necessary to make effective choices about the way technology facilitates these interactions.

I have been involved with a number of requests for proposals before and while it is an onerous process, there are some upsides to using it. As well as some downsides, both of which Drew and Ceci cover in the slide deck on the mini-site.

The mini-site covers all the steps, from gathering staff input to define your needs to communicating with different vendors to deciding what process to use. Project Evaluations are an alternative to RPFs, but have their own pros and cons.

The mini-site has a self-diagnosis questionnaire to help you decide which approach might be appropriate to you. (Note the emphatic disclaimer that they aren’t collecting any info on you, including placing you on a cold call list because “that would be a serious d**k move”)

Drew and Ceci solve one of the most frustrating parts of viewing a slide deck outside the context of the live presentation– trying to figure out what the bullet points on a slide really mean– by making their presentation notes available alongside each slide.

Since part of the title of the presentation promises to tell you about the stuff tech providers don’t want you to know, you will probably want to pay attention to those notes for this slide.

Here is a sample of some of the notes for this slide:

  • Tech conflict resolution (troubleshooting borders).
    • Some providers are all too happy to let someone else do the dirty work of quality assurance and troubleshooting or blindside you with unexpected fees to carry those tasks out.
  • Lack of flexibility and/or extensibility.
    • They may deliver on your project requirements but they may not play nice with other providers or make it easy to maintain.
  • Free, unsupported third party scripts/plugins.
    • Free scripts aren’t bad, but is the provider willing to support them or conflict resolve down the road. Ideally, a provider should provide a line item list of plugins, extensions, scripts, etc. that come from free and paid resources.
  • Non optimized performance (A.K.A.brute force programming).
    • This is all kinds of important in a post net neutrality world.
    • Talk about programming bloat where things work great on launch but performance grinds down over time.
  • They outsource coding but present themselves as a full service developer.
    • It’s increasingly common for design and branding agencies to project themselves as full web developers when the reality is they outsource coding.
    • Examine the difference between coders: frontend UX developer is not the same as a platform programmer.

If any of this starts to concern you, you may want to explore the whole presentation. Not just to raise your awareness about the problems that may arise, but to also become familiar with constructive approaches to the process both for your staff and the people with whom you may end up working.

You Have To Know How They Define Community Before You Can Tell Their Story

I don’t know what inspired me to do so, but last week I visited ProPublica’s website and learned that Free Street Theater and ProPublica Illinois were teaming up to offer theater-journalism workshops across the Illinois.

What caught my eye was that they put out a call for invitations to communities in manner reminiscent of the process Marc Folk said The Arts Commission of Toledo employed when soliciting feedback from different n eighborhoods of that city.

In addition to going to Toulon, IL, Free Street and ProPublica Illinois will be visiting Urbana, Carbondale/Jackson County, Rock Island/Quad Cities, and Rockford during May. So if you live in or near any of those places, check it out.

They did a trial run at the end of March in Chicago and have posted some of their reflections already. One of the things they recognized immediately was a need to do a better job of making people aware that they were having these workshops.

In the course of playing various games, they discovered that the terms people use to define their community, including how they defined community, had some bearing on how they composed the narrative about themselves.

We played a game in which we were asked to line up according to how strongly we agreed with various statements, from “We are living in a war zone” to “I love ice cream.” You’d be surprised at how many interpretations there are of what a war zone is, and how many people have strong feelings about ice cream.

In small groups, we talked about a time we each felt misrepresented in a news story, and how that directly affected us and our communities. It led to revealing conversations about how we each defined “community.”

[…]

At the end of the night, we returned to the sticky notes to ask: What do we want the story of our community to be? This is an important question — for us and for this project — that journalists rarely ask. But they should. If journalists don’t know how a community views itself, journalists don’t know what that community has at stake when it is represented or misrepresented.

If we never bother to ask — in real, concrete ways — it can seem like we don’t care. Journalists know how to fact-check names and statistics. But how often do journalists fact-check the underlying narrative of a community?

Since there is an ongoing conversation in the arts about how people want to see themselves and their stories depicted in performances and other forms of creative expression, these reflections by ProPublica reporter Natalie Escobar should pretty much be shared by those identifying with the arts and culture community.

Creating Connections To “Why Didn’t I Think Of That”

Last week Arts Midwest held a webinar to provide some examples of the way in which different arts organizations were putting the Creating Connection messaging and research into practice. They had representatives of the Eugene Symphony and two arts organizations from Klamath Falls, OR present talk about some of the successes they have seen.

Each of the organization links above will take you to pages with examples of brochures, videos, social media campaigns, letters and other pieces each of the organizations used.

There were a couple programs that stuck out for me as I was watching last week. One of the biggest “duh” moments for me was the Eugene Symphony’s use of a white board in the lobby to collect feedback from audiences. All those times we have tried to figure out how to get better response rate on surveys, something like this never occurred to us. So many grant applications ask for summaries of the feedback you have collected from the audience. It can’t hurt to have pictures of people enthusiastically participating in writing on white boards.

The people from the Eugene Symphony also spoke about how they shifted the focus of their fundraising efforts. At their gala auction, they placed fewer items up for auction and spent more time on storytelling about creating connections. In their donor appeal letter, they changed the message away from “support our excellence.” Instead, when deciding what to include in the solicitation letter, they ask themselves, “Is this going to be the story of their growth, their voice, their well-being or their happiness?” The repeated “their” being the letter recipient.

The images in their publications are focused on the experience the audience will have rather than on the organization. The “Meet The Conductor” video only shows Music Director & Conductor Francesco Lecce-Chong in the concert hall or in the process of conducting for a few seconds. Most of the video is him hugging people at picnics and while walking down the street, chatting at ballparks and sidewalk cafes.

Social marketing consultant Crystal Muno talked about work she did with the Ross Ragland Theater and Linkville Players in Klamath Falls, OR.  She said the Ross Ragland had been faced with the perception of being elitist. To combat that, they worked on messaging that presented the theater as a “kooky, enthusiastic, maybe a little eccentric aunt.”

One of the things I liked was that they used the image of a stick figure hugging the silhouette of the theater for all of their giving programs – donations, volunteer solicitations or asking people to join their guild. Depicting volunteers as loving the organization in the same way as large donors do has a certain appeal.

Crystal also spoke about how the Linkville Playhouse’s Little Linkville program, a group of adults who do shows for kids, started having kids usher the shows and design posters as a way of improving the connection with their core constituency.  She also talked about how their costume and prop philosophy was that they could only use and wear things that could be found around the house so that if the kids wanted to go home and replicate what they saw on stage, there would be few barriers to doing just that.

 

Repetition & Establishing Good Habits

I was recently involved with a strategic planning session for a non-arts group where  staff and representatives of community constituencies  were intermingled at different tables.

When we were asked to brain storm solutions to serve a greater segment of the community, I mentioned the need to go out and learn about the unfulfilled needs of the community rather than focusing on the quality and range of services the organization wanted to offer. I suggested possibly conducting community listening sessions.

People at the table thought it was a great idea and wrote it down on the paper on the easel. When it came time to report out, that idea wasn’t mentioned but we only had a couple minutes so it was no big deal.

But as the other tables repeatedly mentioned going out to new areas to talk about all the great programs the organization had to offer without ever mentioning making an effort to learn if any of the programs were relevant to community needs, something inside me started to rebel and protest.

That is when I realized I had really started to internalize the ideas that research, different advocacy and policy groups, and individuals like Trevor O’Donnell have been communicating for awhile now.  I have mentioned this before – The focus can’t entirely be on your organization and how great you and the stuff you do are. It has to be about how what you do fulfills expectations your potential patron/participants have about a product or experience.

In the case of this blog’s readers, that experience is related to arts and culture.

While I have written about this idea a fair number of times now, I will freely admit my practice in implementing this concept is far from ideal.  Still, I see the fact that I bridled internally upon hearing proposals that ran counter to this concept as a positive step.

The experience has also reinforced for me that making progress is probably going to be a long term process of repetition –both to myself and aloud to others as I had in the strategic planning meeting.

Intellectually, we know repetition helps to establish good habits, but it is easy to forget this when faced with tepid progress. Lack of immediate investment by others isn’t necessarily an indication that the idea isn’t good. Merely that the presentation wasn’t effective and needs to be refined or that the people listening haven’t heard or considered the idea enough times for it to make sense as a valuable course of action.

Probably The Only Time Comic Sans Is Appropriate In A Planning Document

Back in February CityLab covered an effort by residents of the Frogtown neighborhood of St. Paul, MN to get people invested in contributing to the Small Area Plan for their neighborhood.  This was in part driven by the experience the Frogtown Neighborhood Association voted to refurbish an historic theater in town but the mayor choose to direct the money to a police shooting range because the theater wasn’t in the neighborhood’s small area plan.

Because Small Area Plans, like strategic plans tend to be dry documents that get put on a shelf never to be consulted, the Frogtown Neighborhood Association were determined to make their plan a living document with which people interacted. They did this by placing the plan and the feedback they received from hundreds of residents into the framework of a comic book.

What I admire about the document is that they create 8 characters who are experts on major areas of concern like land use, housing, transportation, education, arts, health and wellness, economic vitality and resource allocation.  They make each of these people representative of different demographic segments like long time residents, house owners, apartment renters, kids, married couples, single college grads, etc.

By doing so they put a face and connect expertise to different people in the neighborhood so it is more difficult to dismiss people as gentrifiers or cranky malcontents standing in the way of progress.

They reiterate their goal quite a few times across the book to employ design thinking to “Sculpt our community into a mixed income, arts, entrepreneurship and education centered urban village.”

Because it is a planning document it is still pretty text heavy, but this is an example of what is contained within the book.  As I sort of implied before, you could probably do worse than applying this approach to your strategic plan.

 

Focus On Art, Extend Your Attention Span?

A common complaint in live performing arts is that no one has an attention span anymore. The sense is that cell phones, videos, bright flashing lights, etc have ruined our brains.

But according to Eric Barker on Barking Up The Wrong Tree, our brains have always been that way.

First off, stop blaming technology. It’s not your phone’s fault; it’s your brain’s fault. Tech just makes it worse. Our brains are designed to always be seeking new information.

In fact, the same system in your grey matter that keeps you on the lookout for food and water actually rewards you for discovering novel information.

From The Distracted Mind: Ancient Brains in a High-Tech World:

The role of the dopamine system has actually been shown to relate directly to information-seeking behavior in primates. Macaque monkeys, for example, respond to receiving information similarly to the way they respond to primitive rewards such as food or water. Moreover, “single dopamine neurons process both primitive and cognitive rewards, and suggest that current theories of reward-seeking must be revised to include information-seeking.”

And this dopamine reward system is also what convinces people that they are good a multi-tasking. In reality, those who feel they are good at multi-tasking exhibit the worst ability in performing tasks requiring cognitive skills like simultaneously holding something in memory while trying to focus their attention on a task.

Says Barker,

Yes, you probably feel good when you multitask. But feeling good and efficiency are not the same thing. Multitasking meets your emotional need to do something new and exciting… while also slowing your brain down and increasing errors.

So if our brains have always been like this, why do we feel this is a new problem? We cite sitting quietly in a dark room watching a problem as a relic of past arts practice, but why were people content to participate in that way for so long? While there were fewer options in years past, there was still more to do than a human had capacity to engage in at one time.

In fact, with fewer options to record something, there was a much greater chance of missing out on an experience in the past than there is now. You can do a 48 hour binge watch of your favorite show and then catch up with everything you were ignoring during that period at a later time. We have much more control over how we consume an experience.

Yet people feel powerless in the face of all possible options. Why didn’t they start feeling anxious about this lack of power 30-40 years ago?

I am kinda tossing this out there for debate and consideration because I don’t know the answer.

Barker’s article is focused on providing people ways to extend their attention span which include: Stop Multitasking; Exercise; Meditate; Call Your Mother Nature (experiencing nature or even looking at pictures of a natural setting); and Reduce Interference (deal with email/cell phone/texts/other distractions at specific intervals only).

Of those things, I think people exercised more, had more exposure to nature and had their lives filled with less interference in the past. I think people have often needed to engage in multi-tasking and few have engaged in meditation so I don’t see much difference from the past in those areas.

If these general areas are useful in extending attention spans, perhaps the sensory isolation of passively watching a performance in a dark room with an enforced moratorium on electronic devices isn’t something arts and cultural organizations should abandon.

Which is not to say that active, engaging experiences shouldn’t be provided. Many potential arts activities hit on a handful of Barker’s suggestions. How much art has been created by applying a singular focus after finding the perfect natural setting at the end of an invigorating walk which has taken you far from cell phone service?

Even in the middle of an urban setting, acting, dancing, painting, shaping clay, etc, etc, can involve these elements, including being a meditative experience.

Indeed, the concept of an experience transporting or transforming pops up on nearly every survey about arts and culture you can find.

Makes me wonder if there is something to be gained by positioning performances/classes/experiences as distraction free and spiritually renewing. Basically, leave both your cell phone and ego at the door.