Almost as soon as I published my post yesterday about building community around augmented reality, I started thinking about how that might work with live performance.
One of my first thoughts was that augmented reality could allow everyone in the audience to experience the event the way they wanted. When symphony orchestras project things behind them while they play, purists often complain that it detracts from the experience.
With augmented reality, some people could watch the concert with some sort of animated overlay while others watched without any enhancement at all. There could be different “channels” of programming available at an event. One might have the animations, another might have program notes, another might have subtitles in your chosen language. There may be a choice of animations geared toward different age groups.
Credit where due, a recent repost of one of Holly Mulcahy’s blog entries with a picture of a tarantula crawling on her violin started getting my imagination going about what sort of things might possibly be overlaid on people during a concert.
The features could be educational as well as entertaining. During a concert, you might be prompted to “catch” notes cascading from a changing selection of instruments which would help people learn different orchestra instruments. Granted, this might result in wild physical movements that others might find distracting so an organization would obviously need to be judicious about what they used when.
The technology might also open the possibility for people to create custom overlays that demeaned whatever was being looked at, reinforcing attitudes about art by placing statues, paintings and performers in lewd context.
That same possibility for custom augmentation also provides the opportunity to engage a larger community in live experience of art and culture. Whenever I start thinking about how to leverage technology to benefit the arts, inevitably I think about the cost of having someone create this content and getting staff to implement it.
But the cost and staffing needs don’t necessarily need to be burdensome. I am writing this post using the Firefox browser adorned by a custom skin someone made. If there was enough interest, there might be people around the world who would create program notes, animations, editable supertitles for operas, games, etc that could be licensed for use.
Part of the promotion for the event could include mention of program notes by a famed Japanese commentator, animations by a Brazilian artist, or maybe contributions by a local person of note.
The opportunity to tap into the expertise and passion of a worldwide pool of creators could be very beneficial by creating stronger bonds between members of an international community.
The local community and audiences might also be involved in providing content. You could have little QR code or other visual cue attached to an actor that a phone might pick up so that people could understand the character’s backstory during an opera. Audience members might submit questions or make comments that could either contribute to a clearer packet of information in the future or could be answered live by on-duty staff.
Obviously, too much of this type of interaction touches on the current debate about technology and live performance. Specifically, what is the value of live performance if your experience is mediated by technology? Clarifying information can be valuable to attendees, but a chatroom environment which occupies the majority of a person’s attention becomes problematic.
While I tend toward keeping distracting (both to oneself and seat mates) technologies out of a live experience, I will admit that I would really be excited to see how imaginative different people could be in creating new contexts for familiar works. I also wonder if we wouldn’t see more people trying out unfamiliar experiences if they knew they could consult a guiding source of information. Indian dance and Kabuki performances might pop up in more unexpected places.
"Though while the author wishes they could buy it in Walmart..." Who is "they"? The kids? The author? Something else?…