Does The Professional/Amateur Divide Come From Within?

by:

Joe Patti

About 10-15 years ago, the idea of Pro-Ams, emerged. Pro-Ams are essentially amateurs who pursue an avocation with such diligence it was difficult to discern them from people who employed the same skills as a vocation based on degree of knowledge and practical execution.

Since that time there has been some occasional effort to clarify the distinction. Partially, I think there has been concern that sub-par products and services by amateurs not be mistaken as representative of the ideal by those having little familiarity with those products and services.

Most of the attempts to define the distinction have fallen short. The economic definition about professionals being paid and amateurs doing it for the love was problematic even decades prior to the Pro-Am term emerging. Using years of formal training or experience practicing the skills as a measure also falls short.

In both cases, you can find notable exceptions to the rule you don’t dare include in one category or the other lest you insult or overpraise. It also doesn’t take much before elitism and condescension creeps into the process.

In looking for a link about Pro-Ams for a post I did last week, I came across a piece on Medium that offers a definition of the differences that doesn’t involve any of the aforementioned criteria. It doesn’t answer the concerns about sub-par work, but I can attest from recent experience that there are companies with long history, great amounts of experience in their craft and millions in receipts each year who are managing to provide sub-par experiences and products without amateurs serving as poor examples.

Jeff Goins’ Medium piece, The 7 Differences Between Professionals and Amateurs, depends more on internal motivation than external definitions of achievement to draw his distinction.

Even if it wasn’t already highlighted, the following would probably naturally jump out at you:

If you want to be a pro in your field, you’re going to have to break this terrible amateur habit of looking at what people have without paying attention to what they did to get it. Chasing the results without understanding the process will lead to short-lived success, if not outright failure.

I have touched on this idea before. Even though the phrase “success is 99% perspiration and 1% inspiration,” is well known to the point of cliche, everyone has this idea that success is the result of a rare element – genius, talent, lucky big break – rather than developed as a process. Yes, natural ability often factors in, but people often believe that there is an easy recipe for results rather than the requirement of effort.

Among his seven differences are the following.

1. Amateurs wait for clarity. Pros take action.
You have to know what you are before you can figure out what you want to do.
[…]
In my case, I spent too long waiting for someone to call me a writer before I was willing to act like one. Now I’ve learned that clarity comes with action. We must perform our way into professionalism. We must first call ourselves what we want to become, and then get to the work of mastery.

2. Amateurs want to arrive. Pros want to get better.
You have to become a student long before you get to be a master.
[…]
For the longest time, I just wanted to be recognized for my genius. It wasn’t until I started putting myself around teachers and around the teaching of true masters that I realized how little I knew and how much I still had to grow as a writer.

3. Amateurs practice as much as they have to. Pros never stop.
You have to practice even, maybe especially, when it hurts.

It’s not enough to show up and work every day. You have to keep challenging yourself, keep pushing yourself beyond your limits. This is how we grow.

[…]

6. Amateurs build a skill. Pros build a portfolio.

You must master more than one skill.

This doesn’t mean you have to be a jack of all trades, but you must become a master of some. For example, all the professional writers I know are good at more than one thing. One is a great publicist. Another is really smart at leadership. Another is a fantastic speaker.

For creative professionals, this doesn’t mean you have to work at your craft uninterrupted for eight hours a day — at least not for most professionals. It means you will spend your time getting your work out there through a variety of channels and mediums, or that you’ll work for part of the day and master something else with the rest of your time.

I don’t know that this is the final word on amateurs vs. professionals, but I feel it is a constructive line of thought to pursue, if only because it get away from the practice of judging the worthiness of others.

Perhaps one benefit of these criteria is that you can be a professional at some pursuit, move to amateur status as other things draw your attention (perhaps a focus on professional status in another endeavor), and return to professional status later in life when you decide to rededicate yourself to it.

In this way, one need not sigh regretfully at once having been a “professional” with no hope of returning to that status because you have fallen out of synch with the latest philosophies, techniques and knowledge. Yes, regaining technical expertise later may be a challenge, but if professionals take the long view toward knowledge acquisition, that mindset puts you halfway there and may have kept you from falling too far behind in the interim.

Thoughts? Have you come across other definitions that are better in whole or in part?

Stuff To Ponder: Expanded Approaches To Pay What You Want Pricing

by:

Joe Patti

A few weeks ago economist Alex Tabarrok wrote about a strange “pay what you want” promotion a shoe company was running. It struck him and many commenters of the Marginal Revolution blog as a psychological experiment with a goal of getting most people to select the set middle range price.

In that same post he linked back to 2012 post where he provided an analysis for why “pay what you want” can make sense for charities and performing arts organizations. The analysis may be difficult to understand, but the bottom line is:

Probably more importantly, pay-what-you-want pricing is going to be advantageous when the seller also sells a complementary good, such as concerts, which benefit from consumption spillovers from the pay-what-you-want good.

Basically, when you offer an option to pay what you want, there should be accompanying options like food, merchandise, other participatory activities that you can earn revenue from. It doesn’t necessarily have to be the movie theatre model where a bag of popcorn is $10. Offering pay what you want simply because you think it is a good idea without any sense of how you can offset the loss of revenue isn’t prudent. If end up with a higher per ticket price than you had before, that is great, but don’t plan on it.

One of the commenters on the 2012 post noted that the site HumbleBundle allows you to pay what you want, but also posts the average price paid in real time.

Currently, if you pay more than the average of $4.14, you can unlock additional content and if you pay more than $14 there is another level of content you can receive.

Having some sort of bonus content or access people will receive for exceeding the average is a smart idea. It rewards those who act early before the average increases as a result of people paying to receive that content (or just being generous). This content or access could be better seating, merchandise, concessions, meet and greet opportunities, invites to other organizational activities, etc.

I got to thinking about how my ticketing system can tell me what the average selling price of my tickets are on demand. I could theoretically manually update that information on the lobby screens simply as a point of information at various intervals just as a bit of psychological social pressure on people to pay close to that or a little more. While I might also choose to update that information on our website, I am not sure the sense of social pressure would be as significant for online sales.

However, if ticketing software providers created a way to export that information to update in real time like HumbleBundle does, it might be possible to create a sense of tension and excitement in lobbies just prior to performances. (Or if handled correctly, even online). Granted, it could be done manually but I know I have better things for my staff to do than constantly run reports and post data to a public screen.

Watching it tick steadily up with every purchase is much more interesting. Especially if you are experience the dual satisfaction of seeing how much money was being raised for the organization while knowing you got access cheaper than a lot of other people – “Whoo hoo!! We collectively moved the price to $15.63 (but I got mine for $4.85!)”

Thoughts? What experiences, if any, have you had? I know a number of places are doing pay what you want/can, but I am not clear if they are supplementing their income with related goods and services or if they have found a way to energize audiences around the practice in a productive manner.

The Real Competition Is Inaction

by:

Joe Patti

As he often does, Seth Godin is speaks right to the arts and culture industry when he suggests that we welcome an environment where there is a lot of activity similar to our own rather than viewing it as competition. (my emphasis)

But for the rest of us, in most industries, it turns out that the real competition is inaction. Few markets have expanded to include everyone, and most of those markets (like books and music) have offerings where people buy more than one.

This means that if there’s more good stuff, more people enter the market, the culture gets better, more good work is produced and enjoyed, more people enter the market, and on and on.

So encouraging and promoting the work of your fellow artists, writers, tweeters, designers, singers, painters, speakers, instigators and leaders isn’t just the right thing to do, it’s smart as well.

I think we can all see the truth in the statement that the real enemy is inaction, not the other organization down the street. The big concern more than anything else these days is that people will stay home and disengage.

I believe I have mentioned it previously, but when I am asked to speak to groups about what my organization is doing I take the opportunity to speak about how all the arts and cultural organizations make the community a great place to live. Even if people don’t patronize all the groups, at the very least it engenders some pride and loyalty to the community. At best, my description of what is enjoyable and valuable about these places may inspire a visit.

The other factor is that the existence of other arts and cultural entities helps attract and cultivate a talent pool that you can benefit from.

When I started in my current job, I was a little disappointed in how few students were initiating their own projects compared to where I came from. It took me awhile to realize that the students with whom I previously interacted were regularly working together on projects at four or five other organizations, plus doing a handful of one-off projects for other people in the arts community. Not only had they developed a close rapport among themselves, but they had many hours exposed to a variety of concepts, techniques and processes working for other people.

I bristle at the suggestion someone invest their time and talent for the experience and exposure, (getting paid doesn’t inhibit the absorption of new skills after all), but I certainly saw their abilities and judgment develop as a result of their effort and discipline.

Moreover, my organization benefited from them having gone through this process. It was only later that I realized how much.

This basic concept then supports the idea that perhaps Professional-Amateurs aren’t the threat to “professional” artists that they have been perceived to be.

If You Give A Teen $100….

by:

Joe Patti

Recently James Doeser wrote about a program the Italian government started where they granted a culture voucher worth €500 to anyone who turns 18 before December 31.

It can be used to buy books, pay for entry fees to parks, museums and archaeological sites, and instead of cash for theatre, cinema and concert tickets. The euros in the app are spent by the young people and the arts organisations then reclaim this money off the state.

There is something wickedly disruptive as well as very elegant about this idea. If it works, it will have a profound impact not just on Italian cultural policy but also how other governments around the world approach the issue of arts funding.

Whereas a voucher scheme like the one underway in Italy is an exercise in ‘demand-side’ economics, the vast majority of our cultural policy in the UK is on the ‘supply side’.

While Doeser generally applauds the program as a way to avoid giving additional benefits to people who can already afford them, (it is pretty well recognized that free admission days are attended by people who already attend, not new audiences), he notes some potential issues:

While ‘supply-side’ interventions have their shortcomings, ‘demand-side’ ones are not without complications. There is a host of interesting effects that a scheme of this sort might unleash on the cultural marketplace: ticket price inflation; the prospect of resale (if I am an arts lover and can get €300 of your unused credits for, say, €100 in cash, then we’d both be better off if we can do this deal); and finally whether there will be low take-up and the Italian government is operating like your gym, confident that people will not use their entitlements.

Of course, I got to thinking about how this might be implemented in the U.S.

Ideally, teens would use the money to indulge their curiosity and expanding their horizons buying books, going to museums, taking classes/lessons, buying paint, visiting historical sites, etc,. But the reality is that they may just use the money to pay for additional months of Netflix subscriptions and buying music from the same people they already are without expanding their experience.

There might be a temptation to specify what the money can be spent on that aligned to a definition. However broad the definition was, it would still delineate what was worthwhile and what wasn’t. My only consolation would be that as restrictive as the arts community’s definition of what constituted arts and culture might be, it would still be orders of magnitude broader than that of the politicians authorizing the funding.

Politics aside, allowing the funding to be use for all the activities the NEA defined as arts participation their 2012 survey of public participation in the arts would provide some excellent insight into what types of activities people were actually engaging in. Every time a voucher number was used, it would provide useful data about people’s actual practice rather than their self-perceived practice.

True, if people had a sense that their use was being tracked they may only use it at a museum rather than when they indulged their guilty pleasure marathon viewing of The Three Stooges movies. While their self consciousness may slightly skew the results, it may engender a growing appreciation of arts and cultural activities that may not fully manifest until 20 years later when they are in their 40s.

Certainly, the program could just serve to further enrich big corporations like Apple, Comcast, Google, Time Warner, Disney, etc and not help non-profit arts organizations much at all.

While we can watch what happens with the Italian program, the reality is our cultural norms differ to a large enough degree that we basically can’t use their experience to project what might happen in the U.S. It comes down to something of a thought experiment about how much we trust U.S. teens (or all citizens if you wanted to expand the program) to spend money exploring. How much tolerance would we have for people who didn’t spend the money as we thought they should?

Yes, I know this doesn’t even factor in that there are hundreds of thousands of teens out there that have a much more dire need to use even a $50-$100 subsidy for food, shelter and medical care.

And yes, there is also the fact that right now the goal of most arts advocates is to have federal arts funding equal $1 for every citizen so $50 is a pipe dream. Since the population of 18 year olds is only a small segment of the population, the grant could be more than $1, but it would likely still divert a lot of funding from somewhere else even if the federal budget were raised.

But ignoring the fact that the current federal arts budget is far from sufficient and that social services for teens and families are also lacking in comparison with places like Italy, would it freak you out to think about what the 18 year old population of the U.S. would likely spend $100 culture voucher on?

Parents will likely recognize that the title of today’s entry is inspired by “If You Give A Mouse A Cookie…” While the kid in the story is run a little ragged in the book I bet most arts organizations would be thrilled to have an audience as engaged and participatory as the mouse.