Don’t Blame Arcane Terminology and Practice

by:

Joe Patti

Andrew Taylor touches upon a little of what I was thinking about this weekend in his post today. He quotes a recent piece by Marian Godfrey where she talks about how the language used by arts managers and grant makers is alienating and soul sucking.

…like any professional jargon, it puts up barriers and makes people who are unfamiliar with our dialect feel like outsiders, including the very people we are trying to support — artists and engaged people in our communities. I believe we need more humane language to describe ourselves and our visions: words and meanings that are shared by artists, administrators, and the public.

I had been thinking about the specialized language and terminologies used in the arts this weekend. I believe Godfrey was referring to the institutional and general language used to discuss the benefits of the arts as a whole, (I read the whole piece as Andrew Taylor enjoined his readers to do), whereas I was thinking about the terms specific to each arts discipline. As such, I don’t know that I can say I directly disagree with what Godfrey says.

The conclusion I came to this weekend is that while there is quite a bit of vocabulary one must learn in order to comfortably participate in a conversation about a discipline, I don’t think the need to learn a complex set of terms really comprises a significant impediment to becoming an participant or spectator. I think it is just a convenient excuse.

There are plenty of instances where people willingly engage in the time consuming process of learning special terminology. Take MMORPGs like W.O.W. where people will be exposed to terms like: tank, buff/debuff, AoE, aggro, autoloot, cooldown, PvE, PvP, grinding, griefing, among thousands of others. Players are expected to master the terminology, understand the role their character fills and how to use their abilities alongside others to achieve a goal.

Thousands of people happily undertake this challenge every day.

You might argue that people playing online games gain a sense of personal accomplishment that motivates them. But watching sports is often just as passive an activity as watching a performance, (okay, granted you can’t jump up and yell at a ballerina the moment the spirit moves you like you can with an athlete), and requires learning all sorts of arcane rules specific to each game. Often the rules are a little different for each level of play.

People learn these rules and terms because they want to. If they don’t know them, they can seek help from friends or go online to look up the information.

To illustrate this, I intentionally didn’t link to any resource with the gaming terms. Did you look them up or think about looking them up if you didn’t know what they were?

Sometimes this information is collated by the company/team/organization providing the activity. Often these days, people sharing a common interest join together to contribute information to a wiki which exists independently of the organization or activity it covers.

So when people express trepidation about learning the vocabulary and rituals of the performing and visual arts, I think the question really should be why this is so? My impulse is to respond that it is because there are not enough people they are acquainted with either personally or virtually providing a message that it is worth the trouble to learn about it.

I also don’t think there are enough informational resources out there to make it easy for people to learn if they so desire. I just did a Google search for the term “first position” because I can never remember the feet placement for the different positions. I couldn’t find it until I searched for the term “second position.” (Though I did discover A LOT of dance schools are named First Position.)

This is not to say that there aren’t many wikis and specialized dictionaries online which cover arts terminology. American Ballet Theatre has a pretty good dictionary of dance terms. It is just a coincidence that first position doesn’t appear there.

You would have to know to look there though because everyone’s go to source, Wikipedia, only has about 24 terms on it and there isn’t a good dance wiki that I could find. Information sources on theatre terminology are only slightly better.

As much as people say television shows like Glee, Smash and Bunheads don’t reflect reality, they do serve to disseminate the message that singing, theatre and dance are things people should be interested in learning more about.

Like I said, the idea that there isn’t enough of a visible trend and readily available information was something of a primary impression I had. I’d be happy to hear other theories.

While I think some of the terminology and practices might need a change, I do feel fairly strongly that people’s reticence to learn more about arts disciplines can’t be laid primarily at the feet of specialized vocabulary and unfamiliar practices.

People take the necessity of doing this in stride if they are motivated to learn something. Simplifying the language and altering the practices isn’t going to result in a sudden deluge of attendees because the initial motivating impulse will be absent.

Caring, Rather Than Money, Makes The World Go Round

by:

Joe Patti

There was a Slate article today covering research on motivating employees that seemed well-aligned with the non-profit work environment. The research essentially verifies the importance of providing recognition and a sense of meaning to employees.

Researchers found that small gifts, rather than money, motivated people to work harder. They told one group of workers they would receive 7 euros more in pay than they had been promised when they were recruited. Another group was given a gift wrapped water bottle worth 7 euros and the control group was given no bonus. The cash bonus didn’t inspire any improvement, but those receiving the bottle were 25% more productive than those in the other two groups. The article notes that this increase in productivity more than paid for the 7 euro expenditure.

(my emphasis)

It’s not that the workers particularly loved their bottles—in fact, in a separate experiment in which catalogers were offered the choice between a bottle versus 7 euros, 80 percent took the cash (and still worked a lot harder). Rather, it was the thought that counted, and simply handing out a few more euros hardly takes much thought. Even offering the option of a gift showed that the employer cared.

An intriguing final version of the experiment underscored the importance, in the eyes of the employees, of the thought and effort bosses put into their gifts. This time, the cash was delivered as a 5-euro note folded into an origami shirt and a 2-euro coin with a smiley face painted on it. The origami money-gift generated the highest increase in productivity of all…

The study isn’t without its limitations. It’s hard to imagine that the average Wall Street trader would work harder for a pink Cadillac than a six-figure bonus. The motivational effects of cash surely become more important when the stakes get higher, and gifts probably work best when tailored to the particular set of employees. That’s how you really show you care.

And that, more than gifts versus cash, is really the study’s takeaway. Many employees toiling away in stores, factories, and cubicles are desperate for a sense of meaning in their work lives. Even the smallest gesture of kindness that shows they’re part of an organization that actually cares can give them purpose—and that leads to motivation.

It is widely recognized that people who work in non-profits do so because they valued the purpose and meaning they find in their work. Invoking the obvious disclaimer that it shouldn’t be a substitute for paying people a living wage, a boss providing some validation that what motivates that employee is valued and recognized can keep that person energized.

It probably isn’t a coincidence that the gifts that exhibited the most effort on the bosses’ part elicited the strongest effort on the employees’ part. For all the technology that may separate us, the work environment is still a communal experience and each person wants to know that the others are expending effort and thought on their behalf.

In many respects, this goes back to the post I made last week about the early warning signs that things are amiss with your company. When the board, upper management and lower echelons are each convinced the others are invested and working hard to keep the organization viable, that knowledge permeates that whole organization without anyone giving voice to that fact.

And the absence of that unity will begin to manifest itself in some intangible way as well.

Secret Isn’t Thinking Out Of The Box, It IS The Box

by:

Joe Patti

You have all heard, or even told, a story where you get a great toy for a child only to have them play with the box. The moral of the story is often to get simple stuff for kids to play with because they will be far more satisfied with that than anything else you can get them.

I recently started to suspect the same thing probably applies to arts experiences with kids. Adults have all these expectations for a high quality, well designed product that they impose on the experience. While the kids are thrilled with the whole experience, including the simple ancillary wrappings that adults will ignore or discard.

My nephews were going to the Museum of Natural History when they had off on Presidents’ Day. When they told me this, I commented “Oh, to see the dinosaurs?” They asked how I knew and without thinking, I replied, “Because that is what I remember from my visit.”

Actually, that isn’t entirely true as I will explain later, but the dinos make a big impression on kids my nephews’ age. I was the same age when I first went to Museum of Natural History.

When I asked them about how they liked the museum, my one nephew asked when he would get to see real dinosaurs (because, you know the skeletons alone are a disappointment to anyone with a vivid imagination). They also talked about riding the A train. Because the train is express at certain points, it rides the middle track which means at times you have one train zipping by in the opposite direction on one side of the train. But on the other side of the car, you have another train traveling in the same direction just “floating” alongside as it keeps pace. Honestly, even at my age I think it is a pretty cool phenomenon.

They actually loved running around Central Park more than the museum. Or at least, they talked about that about as much as the museum, if not a little more.

Talking to them reminded me that while many aspects of the experience are frustrating for adults, (including keeping on eye on the kids), almost every part of the experience can be magical and memorable for the kids.

Talking to them altered my thinking slightly. It isn’t important to expose kids to the arts, it is important to expose them to the whole experience and make it memorable. It doesn’t take much to make it memorable.

The attendance and participation experience as a kid, the whole experience, is what helps grow adults who love the arts. That my nephews and I were able to connect easily and immediately over the memory of the dinos hints at that.

The thing that is really most memorable about my first trip to the Museum of Natural History is both simpler and more complex. We made the visit around Christmas time and there was a huge tree in the lobby. At a table near the tree were a number of Japanese women teaching people to do origami. There were origami ornaments on the tree.

I know I must have spent at least an hour watching them. I had never seen anything like it before. I had no conception you could do that with paper. That was over 30 years ago and I still have the ornaments, both those I made and those the women gave me. I still remember being amazed they gave me the ornaments they folded. Given how hard it was to fold (for a 10 year old, at least) they seemed like precious objects to me.

What Is Your First Hint?

by:

Joe Patti

I was reading today how the new CEO of Yahoo, Marissa Mayer, has insisted that all employees be working at their corporate campuses by June rather than telecommuting. Yahoo has not been doing well in recent years and she took it as a bad sign that the parking lot was slow to fill in the morning and quick to empty out at night, something that is atypical for Silicon Valley tech companies, including Google where Mayer was recently an executive.

This got me to thinking about what the signs for arts organizations/companies would be that your staff wasn’t fully invested in the company? Since working conditions at many places are rarely optimal to start with, it may be difficult to know when morale and organizational culture is waning.

While we shouldn’t depend on people’s passion to keep them motivated in lieu of actually paying them, the passion is often the primary motivator ahead of pay, if the staff as a whole seems to have lost that feeling, you have to ask why.

There is a point where it is patently obvious to everyone that morale is low and the spark is gone. What I have started thinking about in reaction to the stories about Yahoo is what the warning signs might be that things are heading in the wrong direction but could be turned around before the negativity became omnipresent.

I would say the parking lot test is one indication. If people are leaving as soon as the job is done and seem reticent to come in any earlier than necessary, then the situation may be deteriorating. In my experience, unless it is 2 am after a load out of one show and a new show is loading in at 9 am the next morning, a fair number of theatre staff will hang out together for another half hour or so chatting and decompressing after the event.

I would also say that the lack of discussion about the event around the office the next morning is a bad sign. There is always need for a debrief and examination of what could be done better the next time. But even beyond the practical considerations, if people around the office aren’t spontaneously reflecting on the quality of the event and exhibiting some sort of intellectual or emotional connection with the experience (even if it is to reflect on audience reaction), then the environment may need to be examined.

What other signs are there? I have worked in performance most of my career so I would be especially interested to learn what is considered a bad sign in the visual arts. Though everyone should feel free to comment, regardless of what discipline you identify with.

I am not really looking to open a gripe fest where people complain about how the cheap bastards cut off the free coffee. But maybe you started noticing people stopped participating in the weekly “Bring Your Own Meat” barbeques in the summer and knew things were going awry weeks before anyone said anything.