Have you ever visited a Renaissance Festival and wished you had the guts to dress up in those costumes and speaking in a faux cockney accent?
Well now can from the privacy of your own home! Sort of.
The MacArthur Foundation recently awarded a grant for the development of Arden: The World of Shakespeare. According to CNet “The idea behind the project is to produce a virtual world steeped in the rich lore and characters of the playwright’s work.”
The game will be a massively multiplayer online roleplaying game (MMORPG) like World of Warcraft. Different parts will be devoted to different plays. According to the article, they are going to start with Richard III.
The grant was awarded to Edward Castronova who has famously studied the economics of online games. Arden will continue some of his work in this area and provide an arena for sociologists, political scientists and economists to study human behavior under changing situations.
But to the player these motivations shouldn’t be discernable during game play. They will be there for the fun.
The game universe will be generally limited to what could be found in Shakespeare’s universe. Magic will be limited to what might be found in The Tempest or MacBeth as will technology, professions, etc. Though finding Shakespearean text will empower you.
Though the intent is mostly to benefit social sciences, I wonder if playing the game might not provide good research for actors. Find out how a peasant might have really felt after spending hours of drudgery online. Want to discover real motivation for delivering Henry V’s St. Crispen’s Day speech? Get ye to the Battle of Agincourt. (Of course, you might be felled by dysentery on the way if the game keeps things realistic.)
"Though while the author wishes they could buy it in Walmart..." Who is "they"? The kids? The author? Something else?…